Channel Clip Library

Channels allow diverse elements of your Digital Aspect Mockup to be animated. Channels exist for:

  • Animated geometries set up in the Kinematics tab of the Shaper sidebar.

    For freely transformable parts, six different channels control the animation of a part: the angles of rotation around the three axes (X, Y, and Z) and the distances of translation along the three axes (X, Y, and Z).

    For rotating and translatable parts, a single channel controls the animation of the part: the angle around the rotation axis in the case of a rotation, or the distance along the vector in the case of a translation.

  • Animations imported from an FBX file.
  • Most modifiable options for any type of material.
  • Lighting environments.
  • Real-time sun settings.
  • Overlays.
  • Post-processing.

A material, environment, overlay, or post-processing effect must be used in the active product for its channels to be available for animation.

To add channel-based animations to the timeline, channel animation clips need to be created in the Channel Animations library tab on the right-hand side of the Timelines editor. This tab contains a list of existing channel animation clips and buttons allowing you to create new ones and to duplicate, rename, or delete the current ones.

From the list in this library tab, you can:

  • Add a channel animation clip to any Channel track by dragging it from the library and dropping it onto the track.
  • Modify an existing clip by double-clicking on its name in the list.
    Animations imported from an FBX file cannot be modified.

Use the buttons to manage the list:

Icon Function Description
New Create a new channel animation clip. This will open the New Channel Selector window, where you can provide a name for the clip, select the channel or channels that will be animated in the clip, and select the desired type of control over the animation: Standard (basic, single-channel animation) or Advanced (custom, multi-channel animation).
Duplicate Duplicate the selected channel animation clip.
Rename Rename the selected channel animation clip. Give each channel animation clip a unique name.
Remove Delete the selected channel animation clip.